From c5823c7133ee3661f8c5912931c93e18b3d832f8 Mon Sep 17 00:00:00 2001 From: nak Date: Thu, 19 Mar 2026 04:30:12 +0000 Subject: [PATCH] Fix table spawn Y to floor level --- scripts/poker-admin-tablet.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/poker-admin-tablet.js b/scripts/poker-admin-tablet.js index ea82699..fc0cab2 100644 --- a/scripts/poker-admin-tablet.js +++ b/scripts/poker-admin-tablet.js @@ -62,11 +62,11 @@ var yaw = Quat.safeEulerAngles(avatarRotation).y; var tableRot = Quat.fromPitchYawRollDegrees(0, yaw, 0); - // 2.5m in front of avatar, snapped to floor (y: -0.45 relative to avatar) + // 2.5m in front of avatar, snapped to floor var forward = Vec3.multiplyQbyV(tableRot, { x: 0, y: 0, z: -2.5 }); var tablePos = { x: avatarPosition.x + forward.x, - y: avatarPosition.y - 0.45, + y: -0.45, z: avatarPosition.z + forward.z, };