Add poker code

This commit is contained in:
nak 2026-03-17 18:29:04 -07:00
parent a2e07963d9
commit a68e4e0fb9
2 changed files with 121 additions and 15 deletions

68
hub.go
View file

@ -4,6 +4,7 @@ import (
"encoding/json" "encoding/json"
"log" "log"
"net/http" "net/http"
"strings"
"sync" "sync"
"time" "time"
@ -28,7 +29,6 @@ import (
type Message struct { type Message struct {
Type string `json:"type"` Type string `json:"type"`
Username string `json:"username,omitempty"` Username string `json:"username,omitempty"`
Payload string `json:"payload,omitempty"`
} }
// --- Hub --- // --- Hub ---
@ -62,9 +62,27 @@ func (h *Hub) count() int {
return len(h.clients) return len(h.clients)
} }
// Broadcast sends a message to all connected clients except the sender. // SendToUser sends a message to the first client identified as username.
// Pass nil sender to broadcast to everyone. func (h *Hub) SendToUser(username string, msg interface{}) {
func (h *Hub) Broadcast(msg Message, sender *Client) { data, err := json.Marshal(msg)
if err != nil {
return
}
h.mu.RLock()
defer h.mu.RUnlock()
for c := range h.clients {
if c.username == username {
select {
case c.send <- data:
default:
log.Printf("[WS] dropped private message to %s", username)
}
return
}
}
}
func (h *Hub) Broadcast(msg interface{}, sender *Client) {
data, err := json.Marshal(msg) data, err := json.Marshal(msg)
if err != nil { if err != nil {
return return
@ -87,9 +105,10 @@ func (h *Hub) Broadcast(msg Message, sender *Client) {
// --- Client --- // --- Client ---
type Client struct { type Client struct {
hub *Hub hub *Hub
conn *websocket.Conn conn *websocket.Conn
send chan []byte send chan []byte
username string // set when client identifies itself via a session token
} }
const ( const (
@ -124,10 +143,32 @@ func (c *Client) readPump() {
log.Printf("[WS] bad message: %s", data) log.Printf("[WS] bad message: %s", data)
continue continue
} }
// Relay to all other clients — domain script and entity scripts
// all share the same hub, so a recall from the tablet entity script switch {
// arrives at the domain script automatically. case msg.Type == "pong":
if msg.Type != "pong" { // keepalive, no relay
case msg.Type == "identify" && msg.Username != "":
// Clients send {"type":"identify","username":"nak"} after connecting
// so the hub knows which WS connection belongs to which player.
// The domain script doesn't need to identify.
c.username = msg.Username
log.Printf("[WS] client identified as %s", c.username)
case strings.HasPrefix(msg.Type, "poker:") || msg.Type == "admin:position":
// Route poker messages to the manager with the identified username
username := c.username
if username == "" {
username = msg.Username
}
if pokerManager != nil && username != "" {
var raw map[string]interface{}
json.Unmarshal(data, &raw)
pokerManager.HandleWSMessage(username, raw)
}
default:
// Broadcast everything else (recall, presence events, etc.)
c.hub.Broadcast(msg, c) c.hub.Broadcast(msg, c)
} }
} }
@ -171,7 +212,6 @@ var upgrader = websocket.Upgrader{
var hub = newHub() var hub = newHub()
func handleWS(w http.ResponseWriter, r *http.Request) { func handleWS(w http.ResponseWriter, r *http.Request) {
log.Printf("[WS] new connection from %s (total after: %d)", r.RemoteAddr, hub.count()+1)
conn, err := upgrader.Upgrade(w, r, nil) conn, err := upgrader.Upgrade(w, r, nil)
if err != nil { if err != nil {
log.Println("[WS] upgrade error:", err) log.Println("[WS] upgrade error:", err)
@ -215,7 +255,7 @@ func presenceLoop() {
for u := range curr { for u := range curr {
if !prev[u] { if !prev[u] {
log.Printf("[presence] connected: %s", u) log.Printf("[presence] connected: %s", u)
hub.Broadcast(Message{Type: "user:connected", Username: u}, nil) hub.Broadcast(map[string]string{"type": "user:connected", "username": u}, nil)
} }
} }
@ -223,7 +263,7 @@ func presenceLoop() {
for u := range prev { for u := range prev {
if !curr[u] { if !curr[u] {
log.Printf("[presence] disconnected: %s", u) log.Printf("[presence] disconnected: %s", u)
hub.Broadcast(Message{Type: "user:disconnected", Username: u}, nil) hub.Broadcast(map[string]string{"type": "user:disconnected", "username": u}, nil)
} }
} }

68
main.go
View file

@ -17,6 +17,7 @@ import (
"time" "time"
"github.com/redis/go-redis/v9" "github.com/redis/go-redis/v9"
"wizards.cyou/overte-api/poker"
) )
var rdb *redis.Client var rdb *redis.Client
@ -24,6 +25,8 @@ var ctx = context.Background()
var domainAdminUser string var domainAdminUser string
var domainAdminPass string var domainAdminPass string
var hmacSecret []byte var hmacSecret []byte
var adminToken string
var pokerManager *poker.Manager
// Shape definitions: name -> face count -> price (100 * faces) // Shape definitions: name -> face count -> price (100 * faces)
var shapes = map[string]int{ var shapes = map[string]int{
@ -81,6 +84,28 @@ func main() {
} }
log.Println("Connected to Redis") log.Println("Connected to Redis")
// Admin token for poker admin UI
adminToken = os.Getenv("ADMIN_TOKEN")
if adminToken == "" {
log.Fatal("ADMIN_TOKEN environment variable must be set")
}
// Poker manager
pokerManager = poker.NewManager(rdb, ctx)
pokerManager.ValidateToken = validateToken
pokerManager.AdjustBalance = func(username string, delta int64) (int64, error) {
return adjustBalance(username, delta)
}
pokerManager.BroadcastToTable = func(tableID string, msg interface{}) {
hub.Broadcast(msg, nil)
}
pokerManager.SendToUser = func(username string, msg interface{}) {
hub.SendToUser(username, msg)
}
if err := pokerManager.LoadTables(); err != nil {
log.Printf("Warning: could not load poker tables: %v", err)
}
go presenceLoop() go presenceLoop()
http.HandleFunc("/ws", handleWS) http.HandleFunc("/ws", handleWS)
@ -90,6 +115,7 @@ func main() {
http.HandleFunc("/api/purchase", handlePurchase) http.HandleFunc("/api/purchase", handlePurchase)
http.HandleFunc("/api/connected", handleConnected) http.HandleFunc("/api/connected", handleConnected)
http.HandleFunc("/api/recall", handleRecall) http.HandleFunc("/api/recall", handleRecall)
pokerManager.RegisterRoutes(http.DefaultServeMux, adminAuthMiddleware)
log.Println("Listening on :8080") log.Println("Listening on :8080")
log.Fatal(http.ListenAndServe(":8080", nil)) log.Fatal(http.ListenAndServe(":8080", nil))
@ -418,8 +444,48 @@ func handleRecall(w http.ResponseWriter, r *http.Request) {
http.Error(w, "unauthorized: "+err.Error(), http.StatusUnauthorized) http.Error(w, "unauthorized: "+err.Error(), http.StatusUnauthorized)
return return
} }
hub.Broadcast(Message{Type: "recall", Username: username}, nil) hub.Broadcast(map[string]string{"type": "recall", "username": username}, nil)
log.Printf("Recall broadcast for %s", username) log.Printf("Recall broadcast for %s", username)
w.Header().Set("Content-Type", "application/json") w.Header().Set("Content-Type", "application/json")
json.NewEncoder(w).Encode(map[string]bool{"ok": true}) json.NewEncoder(w).Encode(map[string]bool{"ok": true})
} }
// --- Poker helpers ---
// adjustBalance atomically adjusts a user's VERT balance.
// delta can be negative (deduct) or positive (add).
func adjustBalance(username string, delta int64) (int64, error) {
var newBalance float64
err := rdb.Watch(ctx, func(tx *redis.Tx) error {
balance, err := tx.HGet(ctx, "balances", username).Float64()
if err == redis.Nil {
balance = 0
} else if err != nil {
return err
}
if delta < 0 && int64(balance) < -delta {
return errors.New("insufficient balance")
}
_, err = tx.TxPipelined(ctx, func(pipe redis.Pipeliner) error {
pipe.HIncrByFloat(ctx, "balances", username, float64(delta))
return nil
})
if err == nil {
newBalance = balance + float64(delta)
}
return err
}, "balances")
return int64(newBalance), err
}
// adminAuthMiddleware checks the Authorization header against ADMIN_TOKEN.
func adminAuthMiddleware(next http.HandlerFunc) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
auth := r.Header.Get("Authorization")
if !strings.HasPrefix(auth, "Bearer ") || strings.TrimPrefix(auth, "Bearer ") != adminToken {
http.Error(w, "unauthorized", http.StatusUnauthorized)
return
}
next(w, r)
}
}