Add poker code
This commit is contained in:
parent
a2e07963d9
commit
a68e4e0fb9
2 changed files with 121 additions and 15 deletions
68
hub.go
68
hub.go
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@ -4,6 +4,7 @@ import (
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"encoding/json"
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"encoding/json"
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"log"
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"log"
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"net/http"
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"net/http"
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"strings"
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"sync"
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"sync"
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"time"
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"time"
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@ -28,7 +29,6 @@ import (
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type Message struct {
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type Message struct {
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Type string `json:"type"`
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Type string `json:"type"`
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Username string `json:"username,omitempty"`
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Username string `json:"username,omitempty"`
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Payload string `json:"payload,omitempty"`
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}
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}
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// --- Hub ---
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// --- Hub ---
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@ -62,9 +62,27 @@ func (h *Hub) count() int {
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return len(h.clients)
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return len(h.clients)
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}
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}
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// Broadcast sends a message to all connected clients except the sender.
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// SendToUser sends a message to the first client identified as username.
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// Pass nil sender to broadcast to everyone.
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func (h *Hub) SendToUser(username string, msg interface{}) {
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func (h *Hub) Broadcast(msg Message, sender *Client) {
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data, err := json.Marshal(msg)
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if err != nil {
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return
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}
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h.mu.RLock()
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defer h.mu.RUnlock()
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for c := range h.clients {
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if c.username == username {
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select {
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case c.send <- data:
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default:
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log.Printf("[WS] dropped private message to %s", username)
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}
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return
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}
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}
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}
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func (h *Hub) Broadcast(msg interface{}, sender *Client) {
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data, err := json.Marshal(msg)
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data, err := json.Marshal(msg)
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if err != nil {
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if err != nil {
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return
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return
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@ -87,9 +105,10 @@ func (h *Hub) Broadcast(msg Message, sender *Client) {
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// --- Client ---
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// --- Client ---
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type Client struct {
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type Client struct {
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hub *Hub
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hub *Hub
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conn *websocket.Conn
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conn *websocket.Conn
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send chan []byte
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send chan []byte
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username string // set when client identifies itself via a session token
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}
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}
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const (
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const (
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@ -124,10 +143,32 @@ func (c *Client) readPump() {
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log.Printf("[WS] bad message: %s", data)
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log.Printf("[WS] bad message: %s", data)
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continue
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continue
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}
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}
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// Relay to all other clients — domain script and entity scripts
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// all share the same hub, so a recall from the tablet entity script
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switch {
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// arrives at the domain script automatically.
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case msg.Type == "pong":
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if msg.Type != "pong" {
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// keepalive, no relay
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case msg.Type == "identify" && msg.Username != "":
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// Clients send {"type":"identify","username":"nak"} after connecting
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// so the hub knows which WS connection belongs to which player.
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// The domain script doesn't need to identify.
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c.username = msg.Username
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log.Printf("[WS] client identified as %s", c.username)
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case strings.HasPrefix(msg.Type, "poker:") || msg.Type == "admin:position":
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// Route poker messages to the manager with the identified username
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username := c.username
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if username == "" {
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username = msg.Username
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}
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if pokerManager != nil && username != "" {
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var raw map[string]interface{}
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json.Unmarshal(data, &raw)
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pokerManager.HandleWSMessage(username, raw)
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}
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default:
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// Broadcast everything else (recall, presence events, etc.)
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c.hub.Broadcast(msg, c)
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c.hub.Broadcast(msg, c)
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}
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}
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}
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}
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@ -171,7 +212,6 @@ var upgrader = websocket.Upgrader{
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var hub = newHub()
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var hub = newHub()
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func handleWS(w http.ResponseWriter, r *http.Request) {
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func handleWS(w http.ResponseWriter, r *http.Request) {
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log.Printf("[WS] new connection from %s (total after: %d)", r.RemoteAddr, hub.count()+1)
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conn, err := upgrader.Upgrade(w, r, nil)
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conn, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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if err != nil {
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log.Println("[WS] upgrade error:", err)
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log.Println("[WS] upgrade error:", err)
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@ -215,7 +255,7 @@ func presenceLoop() {
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for u := range curr {
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for u := range curr {
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if !prev[u] {
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if !prev[u] {
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log.Printf("[presence] connected: %s", u)
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log.Printf("[presence] connected: %s", u)
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hub.Broadcast(Message{Type: "user:connected", Username: u}, nil)
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hub.Broadcast(map[string]string{"type": "user:connected", "username": u}, nil)
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}
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}
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}
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}
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@ -223,7 +263,7 @@ func presenceLoop() {
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for u := range prev {
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for u := range prev {
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if !curr[u] {
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if !curr[u] {
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log.Printf("[presence] disconnected: %s", u)
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log.Printf("[presence] disconnected: %s", u)
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hub.Broadcast(Message{Type: "user:disconnected", Username: u}, nil)
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hub.Broadcast(map[string]string{"type": "user:disconnected", "username": u}, nil)
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}
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}
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}
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}
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68
main.go
68
main.go
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@ -17,6 +17,7 @@ import (
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"time"
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"time"
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"github.com/redis/go-redis/v9"
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"github.com/redis/go-redis/v9"
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"wizards.cyou/overte-api/poker"
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)
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)
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var rdb *redis.Client
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var rdb *redis.Client
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@ -24,6 +25,8 @@ var ctx = context.Background()
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var domainAdminUser string
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var domainAdminUser string
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var domainAdminPass string
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var domainAdminPass string
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var hmacSecret []byte
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var hmacSecret []byte
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var adminToken string
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var pokerManager *poker.Manager
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// Shape definitions: name -> face count -> price (100 * faces)
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// Shape definitions: name -> face count -> price (100 * faces)
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var shapes = map[string]int{
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var shapes = map[string]int{
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@ -81,6 +84,28 @@ func main() {
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}
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}
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log.Println("Connected to Redis")
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log.Println("Connected to Redis")
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// Admin token for poker admin UI
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adminToken = os.Getenv("ADMIN_TOKEN")
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if adminToken == "" {
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log.Fatal("ADMIN_TOKEN environment variable must be set")
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}
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// Poker manager
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pokerManager = poker.NewManager(rdb, ctx)
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pokerManager.ValidateToken = validateToken
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pokerManager.AdjustBalance = func(username string, delta int64) (int64, error) {
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return adjustBalance(username, delta)
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}
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pokerManager.BroadcastToTable = func(tableID string, msg interface{}) {
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hub.Broadcast(msg, nil)
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}
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pokerManager.SendToUser = func(username string, msg interface{}) {
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hub.SendToUser(username, msg)
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}
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if err := pokerManager.LoadTables(); err != nil {
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log.Printf("Warning: could not load poker tables: %v", err)
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}
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go presenceLoop()
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go presenceLoop()
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http.HandleFunc("/ws", handleWS)
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http.HandleFunc("/ws", handleWS)
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@ -90,6 +115,7 @@ func main() {
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http.HandleFunc("/api/purchase", handlePurchase)
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http.HandleFunc("/api/purchase", handlePurchase)
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http.HandleFunc("/api/connected", handleConnected)
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http.HandleFunc("/api/connected", handleConnected)
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http.HandleFunc("/api/recall", handleRecall)
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http.HandleFunc("/api/recall", handleRecall)
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pokerManager.RegisterRoutes(http.DefaultServeMux, adminAuthMiddleware)
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log.Println("Listening on :8080")
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log.Println("Listening on :8080")
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log.Fatal(http.ListenAndServe(":8080", nil))
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log.Fatal(http.ListenAndServe(":8080", nil))
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@ -418,8 +444,48 @@ func handleRecall(w http.ResponseWriter, r *http.Request) {
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http.Error(w, "unauthorized: "+err.Error(), http.StatusUnauthorized)
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http.Error(w, "unauthorized: "+err.Error(), http.StatusUnauthorized)
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return
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return
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}
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}
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hub.Broadcast(Message{Type: "recall", Username: username}, nil)
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hub.Broadcast(map[string]string{"type": "recall", "username": username}, nil)
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log.Printf("Recall broadcast for %s", username)
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log.Printf("Recall broadcast for %s", username)
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w.Header().Set("Content-Type", "application/json")
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w.Header().Set("Content-Type", "application/json")
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json.NewEncoder(w).Encode(map[string]bool{"ok": true})
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json.NewEncoder(w).Encode(map[string]bool{"ok": true})
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}
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}
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// --- Poker helpers ---
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// adjustBalance atomically adjusts a user's VERT balance.
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// delta can be negative (deduct) or positive (add).
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func adjustBalance(username string, delta int64) (int64, error) {
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var newBalance float64
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err := rdb.Watch(ctx, func(tx *redis.Tx) error {
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balance, err := tx.HGet(ctx, "balances", username).Float64()
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if err == redis.Nil {
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balance = 0
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} else if err != nil {
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return err
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}
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if delta < 0 && int64(balance) < -delta {
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return errors.New("insufficient balance")
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}
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_, err = tx.TxPipelined(ctx, func(pipe redis.Pipeliner) error {
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pipe.HIncrByFloat(ctx, "balances", username, float64(delta))
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return nil
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})
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if err == nil {
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newBalance = balance + float64(delta)
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}
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return err
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}, "balances")
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return int64(newBalance), err
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}
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// adminAuthMiddleware checks the Authorization header against ADMIN_TOKEN.
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func adminAuthMiddleware(next http.HandlerFunc) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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auth := r.Header.Get("Authorization")
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if !strings.HasPrefix(auth, "Bearer ") || strings.TrimPrefix(auth, "Bearer ") != adminToken {
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http.Error(w, "unauthorized", http.StatusUnauthorized)
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return
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}
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next(w, r)
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}
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}
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